Packt Publishing, 2014. — 418 p. — ISBN13: 978-1-84969-979-2. Book Description WebGL, the web implementation of Open GL, is a JavaScript API used to render interactive 3D graphics within any compatible web browser, without the need for plugins. It helps you create detailed, high-quality graphical 3D objects easily. WebGL elements can be mixed with other HTML elements and...
Packt Publishing, 2014. — 418 p. — ISBN13: 978-1-84969-979-2. WebGL, the web implementation of Open GL, is a JavaScript API used to render interactive 3D graphics within any compatible web browser, without the need for plugins. It helps you create detailed, high-quality graphical 3D objects easily. WebGL elements can be mixed with other HTML elements and composites to create...
Packt Publishing, 2013. — 244 p. — ISBN: 1849695067. На англ. языке. jQuery is a leading multi-browser JavaScript library that developers across the world utilize on a daily basis to help simplify client-side scripting. Using the friendly and powerful jQuery to create games based on DOM manipulations and CSS transforms allows you to target a vast array of browsers and devices...
Packt Publishing, 2013. — 244 p. — ISBN: 1849695067. На англ. языке. jQuery is a leading multi-browser JavaScript library that developers across the world utilize on a daily basis to help simplify client-side scripting. Using the friendly and powerful jQuery to create games based on DOM manipulations and CSS transforms allows you to target a vast array of browsers and devices...
San Francisco: No Starch Press, 2015. — 224 p. — ISBN: 1593275757, 9781593275754
A hands-on guide to web game development for programmers interested in building games using HTML5, CSS3, and JavaScript.
If you already have even basic familiarity with HTML, CSS, and JavaScript, you''re ready to learn how to build a browser-based game. InBuild an HTML5 Game, you''ll use your...
No Starch Press, 2015. — 224 p. — ISBN: 1593275757, 9781593275754
A hands-on guide to web game development for programmers interested in building games using HTML5, CSS3, and JavaScript.
If you already have even basic familiarity with HTML, CSS, and JavaScript, you''re ready to learn how to build a browser-based game. InBuild an HTML5 Game, you''ll use your skills to create a...
Addison-Wesley Professional, 2013. — 368 p. — ISBN13: 9780321898388. Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you...
Addison-Wesley Professional, 2013. — 368 p. — ISBN13: 9780321898388. Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you...
Addison-Wesley Professional, 2013. — 368 p. — ISBN13: 9780321898388. Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you...
SitePoint, 2018. — 462 p. This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and...
SitePoint, 2018. — 462 p. This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and...
SitePoint, 2018. — 462 p. — ISBN: 978-0994182616. This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll...
Apress, 2018. — 250 p. Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to cross over into HTML5 game development. Whatever your vocation, whether it be an Application Databases Systems developer or a Professional Web developer, with...
Apress, 2018. — 250 p. Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to cross over into HTML5 game development. Whatever your vocation, whether it be an Application Databases Systems developer or a Professional Web developer, with...
Packt, 2013 — 304 p. ImpactJS is a JavaScript library specially geared towards building 2-dimensional games. It is intuitive and versatile and allows the game developer to get results in no time while keeping an easy overview when games grow more complex. Games built with ImpactJS can be published on websites and even as an app on both Android and iOS. "With HTML5 Game...
Packt Publishing, 2013. — 304 p. — ISBN: 978-1-84969-456-8.
ImpactJS is a JavaScript library specially geared towards building 2-dimensional games. It is intuitive and versatile and allows the game developer to get results in no time while keeping an easy overview when games grow more complex. Games built with ImpactJS can be published on websites and even as an app on both...
Gamkedo, 2015. — 560 p. Tried getting into videogame development before but found other resources didn't help? Been dreaming about making your own games, and want a comprehensive way to get started? This book and its source examples will get you creating your own games at home, beginning today. No special software required! Through creating six different classic game types you'll...
Apress, 2014. — 422 p. — ISBN10: 1430265388, ISBN13: (electronic): 978-1-4302-6539-9. На англ. языке. Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in...
Independently published, 2021. — 311 p. — ISBN B08SLJF6XK. Welcome to the world of programming! I won’t lie; it can be a frustrating world sometimes (it makes me cry at least once a week). But it’s totally worth the pain. You get to make this world do whatever you want. You can share your world with others. Furthermore, you can build things that really make a difference. This...
Independently published, 2021. — 311 p. — ISBN B08SLJF6XK. Welcome to the world of programming! I won’t lie; it can be a frustrating world sometimes (it makes me cry at least once a week). But it’s totally worth the pain. You get to make this world do whatever you want. You can share your world with others. Furthermore, you can build things that really make a difference. This...
Independently published, 2021. — 311 p. — ISBN B08SLJF6XK. Welcome to the world of programming! I won’t lie; it can be a frustrating world sometimes (it makes me cry at least once a week). But it’s totally worth the pain. You get to make this world do whatever you want. You can share your world with others. Furthermore, you can build things that really make a difference. This...
Que Publishing, 2016. — 432 p. Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out of words and simple scripts can allow the player to pick up...
O’Reilly, 2013 2014. — 159 p. — ISBN: 9781449360504 Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You’ll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game...
O’Reilly, 2013. — 159 p. — ISBN: 9781449360504. Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You’ll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in...
Prentice Hall, 2014. — 640 p. Game programming offers a wealth of creative and business opportunities, and it’s never been more accessible. In Core HTML5 2D Game Programming, best-selling author David Geary shows you how to use freely available browser tools and open source resources to create video games that run in desktop browsers and on mobile devices. Geary walks you step by...
Prentice Hall, 2014. — 640 p. Game programming offers a wealth of creative and business opportunities, and it’s never been more accessible. In Core HTML5 2D Game Programming, best-selling author David Geary shows you how to use freely available browser tools and open source resources to create video games that run in desktop browsers and on mobile devices. Geary walks you step by...
Leanpub, 2022. — 84 p. 2022-11-27 If you really want to learn some important concepts in React and Typescript and have fun doing it, this is the book for you. The book dives into features of React such as hooks, styled-components, building utility modules, and using TypeScript to help you accomplish it all. Also you'll learn best-practices along the way. This book was written...
Leanpub, 2022. — 84 p. 2022-11-27 If you really want to learn some important concepts in React and Typescript and have fun doing it, this is the book for you. The book dives into features of React such as hooks, styled-components, building utility modules, and using TypeScript to help you accomplish it all. Also you'll learn best-practices along the way. This book was written...
Apress, 2012. — 422 p. — ISBN: 1430241705. Today's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store? Beginning Facebook Game Apps Development...
John Wiley & Sons, Inc., 2013. — 384 p. — ISBN: 1118074769 На англ. языке. Create games with graphics that pop for the web and mobile devices! HTML5 is the tool game developers and designers have been eagerly awaiting. It simplifies the job of creating graphically rich, interactive games for the Internet and mobile devices, and this easy-to-use guide simplifies the learning...
John Wiley & Sons, Inc., 2013. — 384 p. — ISBN: 1118074769. На англ. языке. Create games with graphics that pop for the web and mobile devices! HTML5 is the tool game developers and designers have been eagerly awaiting. It simplifies the job of creating graphically rich, interactive games for the Internet and mobile devices, and this easy-to-use guide simplifies the learning...
FriendsoftED, 2012. — 278 p. — ISBN: 1430239786.
HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games—you'll make great games....
2nd Revised Edition. — Packt Publishing, 2015. — 354 p. — ISBN10: 178528777X, ISBN13: 978-1785287770. HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video...
2nd Revised Edition. — Packt Publishing, 2015. — 354 p. — ISBN10: 178528777X, ISBN13: 978-1785287770. HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video...
2nd Revised Edition. — Packt Publishing, 2015. — 354 p. — ISBN10: 178528777X, ISBN13: 978-1785287770. HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video...
Packt Publishing Ltd., 2014. — ISBN: 978-1-84969-546-6. Build interactive games with HTML, DOM, and the CreateJS Game library. Overview . Create eight different games using HTML5. Learn essential games development techniques, such as game loop, animations, and browser storage. Follow the project-based approach to build games from start to finish with in-depth explanations on...
Packt Publishing Ltd., 2014. — ISBN: 978-1-84969-546-6. Build interactive games with HTML, DOM, and the CreateJS Game library. Overview . Create eight different games using HTML5. Learn essential games development techniques, such as game loop, animations, and browser storage. Follow the project-based approach to build games from start to finish with in-depth explanations on...
Packt Publishing Ltd., 2014. — ISBN: 978-1-84969-546-6. Build interactive games with HTML, DOM, and the CreateJS Game library. Overview . Create eight different games using HTML5. Learn essential games development techniques, such as game loop, animations, and browser storage. Follow the project-based approach to build games from start to finish with in-depth explanations on...
Год издания: 2011 Издательство: Packt Publishing ISBN: 978-1-849691-26-0 Язык: английский Страниц: 352 Формат: PDF Описывается разработка браузерных игр с использованием JavaScript, CSS3, HTML 5. Описываются начала работы с jQuery (манипуляции с DOM, стилями), использование элементов Canvas и Audio, локальное хранение данных (результатов игры, списка рекордов) с помощью...
Apress, 2014. — 416 p. Beginning HTML5 Games with CreateJS provides a hands-on approach to get you up and running with the most comprehensive tools available for HTML5 Canvas game development. Whether you are brand new to making games or an experienced game developer, you’ll learn to fully utilize the CreateJS suite to bring your new or existing game techniques to desktop and...
Apress, 2014. — 457 p. — ISBN: 9781430266976
HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API,...
Apress, 2013. — 208 p. — ISBN: 1430250801. На англ. языке. Real World Windows 8 App Development with JavaScript offers you practical advice and hard-earned insights that will help you create and publish apps to a worldwide market. Led by authors with deep Windows 8 app development experience, you’ll learn how to make the most of Microsoft’s APIs for hooking into Windows 8 on...
Apress, 2013. — 208 p. — ISBN: 1430250801. На англ. языке. Real World Windows 8 App Development with JavaScript offers you practical advice and hard-earned insights that will help you create and publish apps to a worldwide market. Led by authors with deep Windows 8 app development experience, you’ll learn how to make the most of Microsoft’s APIs for hooking into Windows 8 on...
3rd ed. — Apress, 2022. — 500 p. — ISBN 1484287215. Gain a deep, practical knowledge of the basic tools used for webpages: hypertext markup language (HTML5), cascading style sheets (CSS), and JavaScript. This updated version includes new and improved games and exercises, and will serve total beginners as well as people with some programming language experience, but not familiar...
FriendsoftED, 2010. — 377p. HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page, the Audio tag...
Apress, 2019. — 440 p. — ISBN: 1484241541. Gain a deep, practical knowledge of HTML and JavaScript that will provide an introduction to programming and enable you to build interactive websites. This completely updated second edition explains HTML, JavaScript and CSS in the context of working examples and contains full-color screen shots of the programs in action. You'll begin...
Apress, 2019. — 440 p. — ISBN: 1484241541. Gain a deep, practical knowledge of HTML and JavaScript that will provide an introduction to programming and enable you to build interactive websites. This completely updated second edition explains HTML, JavaScript and CSS in the context of working examples and contains full-color screen shots of the programs in action. You'll begin...
Pearson Education, Inc., Microsoft Press, 2023. — 560 p. — ISBN-13: 978-0-13-806540-9. Become a cloud developer ― and have fun doing it! This full-color guide will help you start creating cloud-based apps and games fast, even if you’ve never done it before. Not just friendly and easy, it puts you in control of your own learning and empowers you to solve problems you care about....
Pearson Education, Inc., Microsoft Press, 2023. — 560 p. — ISBN-13: 978-0-13-806540-9. Become a cloud developer ― and have fun doing it! This full-color guide will help you start creating cloud-based apps and games fast, even if you’ve never done it before. Not just friendly and easy, it puts you in control of your own learning and empowers you to solve problems you care about....
Pearson Education, Inc., Microsoft Press, 2023. — 560 p. — ISBN-13: 978-0-13-806540-9. Become a cloud developer ― and have fun doing it! This full-color guide will help you start creating cloud-based apps and games fast, even if you’ve never done it before. Not just friendly and easy, it puts you in control of your own learning and empowers you to solve problems you care about....
Pearson Education, Inc., Microsoft Press, 2024. — 560 p. — ISBN-13: 978-0-13-806540-9. Become a cloud developer ― and have fun doing it! This full-color guide will help you start creating cloud-based apps and games fast, even if you’ve never done it before. Not just friendly and easy, it puts you in control of your own learning and empowers you to solve problems you care about....
CRC Press, 2014. — 216 p. — ISBN10: 1466594004, ISBN13: 978-1-4665-9401-2. На англ. языке. Build and Distribute Your Game Using an HTML5 Game Engine. As mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to...
O’Reilly, 2011. — 135 p. — ISBN: 9781449304751. Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent...
Apress, 2016. — 82 p. — ISBN: 1484224922. Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. Theyre effortless to use and they work everywhere. If youve ever wanted to make a game, join author Christopher Pitt. Youll start with nothing and build fun games, in no time...
Apress, 2014. — 508 p. + Code. — ISBN10: 1430263377, ISBN13: 978-1-4302-6337-1. Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and...
Wrox, 2012. — 552 p. — ISBN10: 1118301323, ISBN13: 978-1118301326. Create mobile game apps for the lucrative gaming market If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building...
2nd Edition. — John Wiley and Sons, 2014. — 456 p. + Appendices + Code. — ISBN: 978-1-118-85538-6, 978-1-118-85546-1 (ePDF).
HTML5 Games shows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the...
Wiley, 2012. — 456 p. — ISBN: 978-1119975083.
HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL: Discover new opportunities for building 2D and 3D games with HTML5
The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone...
Wiley, 2nd Edition, 2014. - 456p.
HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets
Inside,...
Apress, 2012. — 364 p. + Code. На англ. языке. Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you’ll build two complete games in...
Apress, 2012. — 364 p. + Code. На англ. языке. Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you’ll build two complete games in...
Apress, 2012. — 364 p. Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML 5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games!Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle...
2nd Edition. — Apress, 2017. — 426 p. — ISBN13: 978-1-4842-2909-5. Learn to Build your Own Games using HTML5 and JavaScript. Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional...
Packt Publishing, 2013. — 374 p. — ISBN: 1849696020. На англ. языке. HTML is fast, secure, responsive, interactive, and stunningly beautiful. It lets you target the largest number of devices and browsers with the least amount of effort. Working with the latest technologies is always fun and with a rapidly growing mobile market, it is a new and exciting place to be. Learn HTML5...
Packt Publishing, 2015. — 148 p. — ISBN10: 1785283103, ISBN13: 978-1-78528-310-9. Build fully-featured, highly interactive multiplayer games with HTML5. Developing an online game can be just as much fun as playing it. However, orchestrating multiple clients and keeping everyone in sync with a game server, reducing and managing network latency (all the while preventing...
Packt Publishing, 2015. — 148 p. — ISBN10: 1785283103, ISBN13: 978-1-78528-310-9. На англ. языке. Build fully-featured, highly interactive multiplayer games with HTML5. Developing an online game can be just as much fun as playing it. However, orchestrating multiple clients and keeping everyone in sync with a game server, reducing and managing network latency (all the while...
Packt Publishing, 2015. — 148 p. — ISBN10: 1785283103, ISBN13: 978-1-78528-310-9. На англ. языке. Build fully-featured, highly interactive multiplayer games with HTML5. Developing an online game can be just as much fun as playing it. However, orchestrating multiple clients and keeping everyone in sync with a game server, reducing and managing network latency (all the while...
Packt Publishing, 2015. — 148 p. — ISBN10: 1785283103, ISBN13: 978-1-78528-310-9. На англ. языке. Build fully-featured, highly interactive multiplayer games with HTML5. Developing an online game can be just as much fun as playing it. However, orchestrating multiple clients and keeping everyone in sync with a game server, reducing and managing network latency (all the while...
O’Reilly Media, Inc., 2013. — 75 p. — True PDF. На англ. языке. Go beyond HTML5’s Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript API to make the sounds and music of your games and interactive...
O’Reilly Media, Inc., 2013. — 75 p. На англ. языке. Go beyond HTML5’s Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript API to make the sounds and music of your games and interactive applications come...
Apress, 2015. - 240p.
Create and display interactive graphics, build scenes and animated transitions, make cross-platform, responsive games and applications for multiple screen resolutions, and use Pixi.js's spectacular WebGL rendering effects. Learn how to create applications for desktop and touch-screen devices, and how to use the best open-source plugins to extend Pixi.js's...
Apress, 2017. — 185 p. — ISBN: 1484210980. Youll discover how to develop games and game levels using Tiled Editor, how to implement tile-based collision, how to design advanced pathfinding and enemy AI systems, the fundamentals of broad-phase collision, and how to make isometric games. All the techniques and supporting code are explained in an easy-to-understand manner and...
Apress, 2017. — 208 p. — ISBN: 9781484232521. Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing...
Apress, 2018. — 209 p. Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing JavaScript Game...
Apress, 2018. — 209 p. — ISBN13: 978-1-4842-3251-4. Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module,...
2nd Edition. — Sung Kelvin, Pavleas Jebediah, Arnez Fernando, Pace Jason. — Apress Media LLC, 2022. — 757 p. — ISBN-13: 978-1-4842-7376-0. Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that...
Apress, 2015. - 496p.
Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework,...
Apress, 2017. — 116 p. — ISBN: 1484225821. Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid...
Apress, 2017. — 116 p. — ISBN13: 978-1-4842-2582-0. Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve...
Packt Publishing, 2013. — 52 p.
Game development has traditionally only been accessible to those with experience in computer science and access to the best or most expensive development tools. However, with the advent of technologies such as HTML5 and the ability to self-publish, web-based games such as those on Facebook and smartphones are becoming more attractive to develop...
Apress, 2015. — 552 p. — ISBN10: 1430258004, ISBN13: (electronic): 978-1-4302-5801-8. На англ. языке. How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that...
Apress, 2015. — 552 p. — ISBN10: 1430258004, ISBN13: (pbk): 978-1-4302-5800-1. На англ. языке. How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that every...
Friendsof ED, 2012. - 752 pages. ISBN: 1430247169
Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS,...
Friendsof ED, 2012. - 752 pages. ISBN: 1430247169
Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS,...
Addison-Wesley, 2011. — 256 p. — ISBN: 0321767365. На англ. языке. Get Started Fast with HTML5 Online Game Programming! HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything legacy technologies such as Flash and Silverlight have done—and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives...
Addison-Wesley, 2011. — 256 p. — ISBN: 0321767365. На англ. языке. Get Started Fast with HTML5 Online Game Programming! HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything legacy technologies such as Flash and Silverlight have done—and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives...
Комментарии